Today's gamedevs are not artists nor skilled - prove me wrong

Topic: Game Development

By tremblin
2025-05-20, 8:41pm
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They simply want to piss accomplishments. They sure as hell don't want to earn them. They do everything the easiest way possible - these aren't fucking roads and pavement, they're games, and thus their games all suck.

It's the reason nobody would stare in wonderment at a photocopy like they do a real painting in a museum - the same reason a 3d printed statue will never captivate anyone like a real hand carved marble one - it makes all the difference. If you're not making games by hand you are photocopying because this is art and there is a difference.

AI is no different - games haven't been art for a decade, at least not the ones that get pushed. That push comes from 1) sucking dick basically literally 2) trendy graphics (which in my eyes, modern gaming makes me feel sick to my stomach it's so bad... all done the easy way)
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By tremblin
2025-05-20, 8:55pm
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If I create an AI game generator with 1 button, "Create Game", and that's not art, then how is it any different when 99.999999% of the man hours that went into your game weren't you or anyone one your team? AI hasn't changed much.